Still this is only in close ups, and once the action kicks off none of that should matter as you tear apart the various forces of Hydra, A.I.M. The last of these span both the Marvel comic and movie fiction, and range from great looking to a tad warped.
The game offers plenty of ways to acquire these through play, although the ever increasing stamina cost of running story levels can see your progress slowed later on.Īll of these can be used to buy moves, upgrades, items, and of course to purchase the heroes (or occasional villains) themselves. There are a huge number of collectibles, purchasable, and currencies types that you can earn or buy with real world mullah. Outside of the Marvel-wrapping and flourishes this adds to the RPG combat, everything else functions exactly how you would expect a free-to-play game to. There is a lot to pick up, but if you forget any moves simply holding down on their icon pops up a handy description. Predictable, yes, but there is something to having Hawk Eye use his various arrow attacks, controlling Gamora's use of her assassination skill, and having Spider-Man use his Spider-Sense to improve his evasion and defense.
There are the usual thugs to tackle and, of course, iconic Marvel villains like Dr. Nothing here is particularly stand out: wait for each character’s turn, pick a move, and then tap on a target to execute.